Prince Of Persia 2 Suchformular
Prince of Persia 2: Der Schatten und die Flamme ist ein Plattformspiel, das Broderbund als Fortsetzung von Prince of Persia aus dem Jahr veröffentlichte. Beide Spiele wurden von Jordan Mechner entworfen, aber im Gegensatz zum Original. Prince of Persia 2 - The Shadow and the Flame. - Infoseiten -. Allgemeine. Prince of Persia 2: The Shadow and the Flame – im Klassik-Test (SNES). Von. Oliver Ehrle. -. November 0. Zurück. 1 - Seite 1, 2 - Meinung &. Deshalb erschien der Nachfolger Prince of Persia: The Sands of Time erst vier Jahre später für die Konsolen (Xbox, PlayStation 2. Prince of Persia 2 - The Shadow and the Flame (Lösung/FAQ). Andere Systeme: [Macintosh] [PC] [SNES] Genre: Jump'n'Run Erschienen:
Dieses Spiel ist nicht Prince of Persia - Warrior Within, der fünfte Teil der Serie, der zuweilen ebenfalls als Prince of Persia 2 bezeichnet wird. Cheats: Der Start mit. Prince of Persia 2 - The Shadow and the Flame (Lösung/FAQ). Andere Systeme: [Macintosh] [PC] [SNES] Genre: Jump'n'Run Erschienen: Prince of Persia 2: Der Schatten und die Flamme ist ein Plattformspiel, das Broderbund als Fortsetzung von Prince of Persia aus dem Jahr veröffentlichte. Beide Spiele wurden von Jordan Mechner entworfen, aber im Gegensatz zum Original.
Prince Of Persia 2 VideoStumbling through Prince of Persia 2 on Almost Everything
Positioning and defeating this puzzle is easier in v1. As you indicated in your notes, from alternate route exit left door in level 6 , getting first LE is super hard as goblin head is right at the climb up point, and you can't get past him, sword strikes don't work either.
I ended up climbing up, and immediately back down a few times to get the goblin to move further left so you can climb up and turn around to fight.
Room 9 leading to the tunnel LE is different, e. Timing on running jump across first large chasm room 11 is much stricter on timing and positioning, a long continuous run with a single jump at the end did not work for me - I ended up running with 2 jumps to get across!
Running jump to left room 13 is much tighter with respect to timing and requires exact positioning if you drop down from upper ledge on right side.
Last chasm room 27 the timing for the jump is very different than 1. I was not able to perform a log run with single jump at the end as can be done in v1.
First bird guard does not fall off edge room 5 onto plate to keep gate open , you have to fight and push off right edge. After crossing 4 gates and jumping over too room 9, no LE, only regular potion incentive in v1.
Guard room 18 between slicers is hard to kill, have to back him up while still crawling a few times. Bird guards will not fall into gap after slicer room3 , e.
They definitely made changes after IR version to timing and positioning for jumping that makes it easier - especially making successful continuous running jumps.
Click to enlarge. IR version, also knows as PoP2 beta version, was leaked into the internet 2 months before the game was released a leaked pre In PoP2 IR, if you want to pick the sword up, the prince picks it up, and then you'll see the father's sword scene.
In PoP2 1. On IR, the goblin head guarding a power potion on room number 5 level 7 is rather close to the entrance, making it VERY hard to kill the head and get the potion.
Three demo versions for PoP2 are available. First one is version 1. Second one is version 1. Third one is the Macintosh version's demo. Go to level 5 the one with the flying carpet At the start there is a closed door to the left, to open it go 3 screens to the right, drop the loose tiles, it will activate the cannon-like traps and the door switches, now go back all the way through the beginning and TA-DAA!
Room And watch out; there's a loosing floor on the top of the major potion. There's also another hidden major potion in level 9.
It's located behind the center rock in this picture room 13 :. The timing isn't everything, but it is a lot of it. However, the positioning on the bridge is the key.
Slip past the skeleton while still exchanging slashes with him, of course right about the fourth or fifth plank from the left end of the bridge; if he turns toward the right end of the bridge, slash or step towards him to draw his attention back to you.
Now that you have his attention, the only thing left to do is push him backward just slightly right of the center of the bridge. You'll need to time your actions precisely, or you'll advance too far right to grab the bridge when it collapses.
This rhythm will drive the skeleton towards the weak part of the bridge, yet keep you close enough to turn and grab the bridge when it begins to collapse.
Keep in mind that once you get this positioning and pattern down correctly, it won't take long for the bridge to fall! I fought the skeleton for ages without the bridge ever collapsing, but once I discovered the correct position and timing, the bridge fell after only two or three blows to the skeleton.
You may have to work on this pattern a few times to get the timing down, especially turning and grabbing the bridge when it begins to collapse.
But again, if you pay attention to the positioning on the bridge, you'll see the pattern and this will get fairly easy. The following video animated gif shows you how to pass the skeleton quickly.
And the best thing: you still have the sword after this, but after you land at the ruins, you won't! Listen carefully. It is very tricky.
Start running and then hold the up key when you are near the forth block of the bridge. Hold the 2 keys simultaneously the prince will run and jump and jump and jump and so on.
Result: the prince will jump over the skel and get away through the open door and the door will slam shut behind him.
Note: Many reported that this trick doesn't work in the Macintosh version. Some people know this trick, but some others don't even know the location of the extra screen on the extreme right side of the top row where you fall down to the door.
Kill the first 2 birdheads and continue right and jump across to knock the slab on top of the third birdhead. Now pull yourself up and move to the right edge of the platform and shift jump right again.
Now just run right, a slab will fall opening the final door and if you keep running right you will fall through a trap door then just take a stroll to the finnish and your done.
This a major time saver! This is a very cool trick, and requires a complete leap of faith. Of course, it helps if you see the tiles above the exit and start getting suspicious Note that some of the maps need to be updated because they miss some screens.
I've also recorded it. As you will see, the second bird guard has disappeared because the first one has been killed on the edge of the screen.
Click here: walk2. In this video, the player would be through even faster, if he wouldn't bother with the skeleton so much and even more, if he wouldn't have stopped for ages!
AND he could even have saved more than 10 seconds at the beginning; there's no need to climb the 4 tiles platform - just jump. Note that there are two exit gates right in level 3.
A good hint in sword-fighting: Be aggressive, but not too much. Move forward and don't strike, if the opponent is not moving, as he won't come near you.
Move forward, parry and strike. Or parry, wait half a second and then strike. It is possible to solve level 9 without going the lower way to clear the heads in advance.
You can follow the upper way from the beginning, bypassing the heads, and sparing lots of time.
Sounds easy? Well, it isn't quite. Perhaps the beginning is, which is only a matter of practice: However, the last screen is definitely a challenge.
You can lure those two heads to the screen to the right and jump back, but it's quite tough: It's a typical speedrun-solution, that is, it's unstable for regular playing.
But it works :. Also note that you don't get the potion. For those who don't know:. Right one is a bit easier because you can kill one head with a single hit.
Here is a little trick for the first of two heads before the extra life potion! See the video:. There is a way to pass level 13 the flame level quickly.
You will save a great deal of time by avoiding fighting all the guards, dieing and waiting to turn into the shadow automatically and getting the flame Turn into the shadow you need to have enough potions to do so on the double-doors screen save check-point , go to the flame screen and jump on the platform first tile of it is actually a raising floor that opens the three doors - Map and go back, return to the prince and enter the door.
You still have the flame on the last level. However, you will have to fight some guards downstairs to gain enough potions.
Here's the video gif animation : note that you can avoid killing the first birdman shadow and prince modes by several ways Here's how to pass first level quickly without killing first, second, third, fourth and fifth guards.
Note that this time-saving technique doesn't shave any time off of your score, since time only starts on level Note: Not only in this version 1.
You can call this a bug-trick. The prince. It's a different built-in levelset, probably they've used it for testing. An example for subtle changes: Load level 3 and try to get to the room where you start in the normal game.
In the "original" version, there is a room above that. In this version, there isn't. Note that you can start the game using the "prince yippeeyahoo gameplay" command and you can skip to later levels as well.
Levels 12 and 13 are also completely rewritten, though, they aren't too challenging ; Here are some screenshots of those levels gameplay rooms.
You'll also see that on level 14 the last there is no checkpoint after the tower, so you'll restart at the real beginning. This may convince those who think that there are 15 levels :D.
There's a funny "bug" in the last level, if you start with gameplay. Go to the crystal room. No Jaffar. Go to the upper screen. But if you got the screen with the spider, you can see two Jaffars you can slash as much you want :D Another bug is in the small island level the prince gets up in the wrong screen : You can't complete that level.
Level 11, where you have to fight with few birdmen is the hardest for many Prince Of Persia 2 V1. In older versions of pop2 fighting here is much easier you are fighting only with one enemy at one time.
And one interesting thing for fans: Only in pop2 IR First full version you can met in this place 5 birdmen In other versions, such as 1.
Enter the screen and wait a few seconds until that guard comes close and then retreat to the previous screen before the second guard jumps down.
You can kill the first guard on the screen to the right room After that, you go back and climb up before the second guard reaches you, and you've just avoided four of them :.
Here is how stupid are birdmen in this version :. Another movie: Note that the one with Jaffar exists in PoP2 1.
It happens when you go to chase him while not in shadow mode. Here's a cool screenshot: You can also turn to shadow and enjoy slicing them one by one!
You will need to have 11 or 12 potions, then press keys: left-right-left-right Shadow: Levels 10, 11, 12 and Flame: Levels 10, 11, 12, 13 and 14 B.
And this is the explanation for this: This is another bug in the IR version only in this version in which you can turn into the flame in all the temple levels.
How to do it: Gain enough potions ; turn into your shadow or press Shift-S ; press Shift-K to decrease your health till one potion ; press Shift-T to increase your health till the maximum 12 potions ; and voila, you will turn into the flame This is most definitely not the case, as I'm finding out on the last ruins level where you need to execute a few well-timed running jumps to get onto the horse.
Are there any hints on how to time running jumps? It all seems a bit hit and miss to me. Press and hold the run key.
When the prince starts running, press the up key. There are a few places where you don't have the luxury of taking your time to do a running jump.
In these cases, there's a couple of different ways of getting the right distancing on the jump. It's best to experiment with it. If you find that the jump doesn't work when you just run at the ledge, you might start running, stop for a second, and then keep running so that you adjust your distance without losing much time.
If it's anything like the PC version, the edge-of-platform detection is rather It seems to usually be best to pace two platform-widths away from the edge, then press Up about half a second after starting to run.
The goblin heads are quite tough, you need precise timing to fight them. Before they bite you, they stop right before you for about a second or so.
That's when you have to hit them. If you have a dagger which you have, because you get the father's sword two levels later , you have to strike a moment later just few miliseconds or use the block-strike, which takes more time to make Press up then press hit before the prince stops moving his arm.
This is called uphit or block-strike technique. Also, the dagger makes less damage than the sword. You need two hits to take one "bottle" of life.
This makes fights disgustingly difficult and long. But there's another trick - if you manage to throw the head against the wall, it will smash.
It's lot quicker, but you can't do it everywhere. You should usually time it by swinging the sword when you hear the first scream, or a little before A trick to kill a head quickly is to do this: the head was two stories lower and there were two lose tiles and you make one of them fall on it: dies instantly.
From a walkthrough guide book: The key to beating the heads with any weapon is mainly positioning and timing.
First off, there are specific spots you should stand so the heads are within striking distance. This is very crucial so the heads hesitate for a moment close enough for you to hit them.
That way, you don't just swing at air, and then they charge at and bite you. It looks hard to perform Try it. Just climb up, make a standing jump, tap right button and take out the sword.
He will drop down, frozen. Kill him. Or do it the straight way: You need to have 12 potions to become the flame man.
Under the chess board screen, there's a screen with a giant spider and guards. When you will kill one of those guards another will appear. They will also randomly change to a small or a big potion.
Kill them and drink until you got 12 potions. Then become the flameman and go to the crystal screen, kill the images and go to the upper screen.
Timing this can be tough, so you may have to try it several times. And when you finally succeed in crisping Jaffar, congratulations, you've finished the game!
Getting the extra potions on level 14 is possible, but not recommended. You can get some of the ones in earlier levels without much extra effort.
By the time you finish level 8 you can have 11 health points. This way, if you restart the last level, you don't have to re-get those potions since the number of hp's is saved at every checkpoint.
The only reason for those potion-dropping guards at the end is that if they weren't there, you could lose the game by passing certain level boundaries without having the sufficient number of potions.
You still make your life harder if you don't take them in time. You may get 1 potion after killing like 10 consecutive guards in a row at the giant spider room.
On the first level if you jump right as soon as u jump out of the window, there is a guard in black with 3 health bars - none of which are on the level anywhere else except here.
I tried to find a way to get to him years ago but couldn't figure it out. On level 1 in the room where you have to climb down: If you are in cheat mode and do a running jump to the left, and press Shift-W float while falling, you can climb up on nothing!
Similar to POP2 "first release" bug2 And that's because it is an existing floor :. Some of you might know it already, but it's useful!
Like this you can pass the rooftops level even faster, because the guards have so less HP. Just when you're about to set the final strike, do the following:.
You can pass the skeleton without collapsing the bridge and losing the sword. First take a look at the skeleton without opening the door, then climb the ledge of the room to the left and up to the cleft where the two potions are then drink both of them.
Climb down onto ledge of the room before the bridge then jump down without making another move, when you land on the platform level with the bridge, do several running jumps taking care to press that button and jumping through the door which will close behind the moment you're through.
Did you know that there are 2 life bottles major potions in this level? This room is to the right of the start and you open it with one of the raise button in the room before the carpet.
There is also a strange part near the skeleton bridge where if you leave that screen to the right, hang down over that ledge and then climb back up, the skeleton has gone, but the bridge will not break!
A skeleton walks thru a wall: Another bug which works only in the oldest version of PoP2: You can fight with the skeleton through the wall:.
On a rickety wooden bridge stood a fiendish skeleton when he saw me, he began to cross in my direction I ran toward him to prevent him from gaining the advantage.
As I ran, I stepped on a pressure plate and heard the sound of a gate opening ahead. The monster pressured me and kept coming forward, but I would not give ground.
We exchanged places, and then I saw what its intentions were. The fiend was going to run to the pressure plate to the east and close the gate I had opened.
I quickly slashed at it as it began to turn around, and it abandoned its plan, crossing swords with me again. I could not seem to kill this creature as if you could hope to kill something that should not be alive in the first place.
And it was fast. I could hardly block its blows. I found a good offense was my best defense, and I kept pushing it backward, part of me still considering running for the gate.
I was standing near the western edge of the bridge. The skeleton was just east of the middle. Then the whole thing collapsed.
I mean, the bridge broke and I just had time to whirl around and catch myself on some rungs that had not broken.
My sword, Hamza - my sword fell from my hand as I clutched desperately for the rungs. Hanging there, I heard it clatter onto the rocks below, moments after the dry, brittle sound of the skeleton as it, too, clattered to the floor below.
In one version in Level 6, the door whence you start at remains open and you can quickly go through it and you will automatically have the broken sword when you arrive in Level 7.
The part of Level 7 you will arrive in is the upper left entrance. In the sword level of the ruins, there is a closed gate in the sword room.
You can get in the room through the gate. You can draw your sword in the previous screen and then walk through the gate with it. I also wonder who that witch is Note: you can do it on the same screen too In level 7, when you get into the room with the head big pillars on either side of the room drop down and it hits you from behind.
Then hit it once and it just disappears into the big pillar on the left! The music played as if he had died, yet he had around 2 health bars left!
Then when you get to the major potion, another head comes at you but this time, after you strikes it once with your sword, it gets all sad and moved to the corner of the room and stays there till you approach and then it attacks again Level 7 has two big major potions: one in the left part left Level 6 exit and another one in the right part right Level 6 exit.
It is impossible to catch the two big potions at the same time you can take only 1 potion not the second one. On level 9, when you jump on the marble horse, as soon as it starts sparkling, hit ESC.
Oddly enough, the sprites remain to be seen prince, enemies, dead enemies, health bar, animated objects: potions, etc. It is fun to try and beat it, although it's simple if you take the shortcut.
Note that when you complete the level, level 11 is normal again. By the way,after ending level 8 the one where the Prince gets his father's sword , the cut-scene before level 9 is all messed up as the text that comes on top doesn't get erased when more text is shown, and the colors are not normal as well.
And the "makinit levelN" cheat allows you to completely skip the copy protection! Running the game with "prince makinit level10" takes us directly to level 10, but the level's colors are all messed up this time.
Still, it's better than the black level you get in in 2. Level 11 and above colors are fine as noted above There is a way to finish this level soon: in the room on the left from the exit one, you don't have to go down and fight the guard: just jump right and push shift.
Level 11, if you mistakenly drop from the ledge and the wall crushes you, press R to "resurrect from where you last died". You'll resurrect, alright, but still stuck?
The funny thing is, all your life potions will re-appear, but you'll still be stuck behind the block wall. Until, that is, you decide to take a step to the right.
You have earned the ability to walk thru walls! The prince will reappear, and step straight thru the crushing block and you can continue the game.
Answer: It's the fire sword. You cannot pick it up, because it gets up itself, as soon, as you move to stand up.
The only way to "kill" it, is parrying, till the flames go out. But it's best to switch sides and run away. That's the flame sword.
If you reach that Sword, then it will rise and fight you like an invisible Guard. It also doesn't die. You can't kill it. But you can parry it to death.
Only downside: It will just rise again. You need to draw your sword as soon as you stand up and switch sides.
Then put it away and run! If you like you can parry its slashes. After six times, it'll fall down, but rises fast again.
Some people claim that Jordan Mechner wanted to put a sword in this level as a remember for the same level in PoP1.
On the flame level, kill ALL the guards including the last one. NOW go to the right and jump the pit and hang down. See what's new with book lending at the Internet Archive.
Released After having defeated the evil Grand Vizier Jaffar, the brave Prince claimed just one reward: the hand of the beautiful daughter of the Persian Sultan.
However, as the Prince approached the palace, his appearance suddenly turned into that of a beggar. Someone who looked just like the Prince ordered to throw him out.
It turns out that Jaffar is alive and back for vengeance. Banished from the palace, the unfortunately Prince must travel to faraway lands and find a way to defeat the villain.
Prince of Persia 2 is, like its predecessor , a cinematic platformer. Much of the gameplay is reminiscent of the first game, focusing on precise jumping puzzles, swordfighting, and overcoming many hazards in order to stay alive.
Swordfighting is more prominent and features situations where several enemies attack the Prince at once. Reinforcements may arrive after the Prince has eliminated all visible enemies.
Like its predecessor, the game must be completed within a time limit. From Mobygames. Original Entry. Uploaded by Software Library on March 15,Dieses Spiel ist nicht Prince of Persia - Warrior Within, der fünfte Teil der Serie, der zuweilen ebenfalls als Prince of Persia 2 bezeichnet wird. Cheats: Der Start mit. Prince of Persia 2 - Kostenloser Versand ab 29€. Jetzt bei fandegreiden.nl bestellen! Prince of Persia - Warrior Within - Kostenloser Versand ab 29€. Jetzt bei Amazon.de bestellen!
Photo Gallery. Trailers and Videos. Crazy Credits. Alternate Versions. Rate This. A young fugitive prince and princess must stop a villain who unknowingly threatens to destroy the world with a special dagger that enables the magic sand inside to reverse time.
Director: Mike Newell. Added to Watchlist. From metacritic. High School Icons, Then and Now. Everything Coming to Disney Plus in August Box Office.
Video Game Adaptations. Medieval movies. Other favourites. Watched in Use the HTML below. You must be a registered user to use the IMDb rating plugin.
Edit Cast Cast overview, first billed only: Jake Gyllenhaal Dastan Gemma Arterton Tamina Ben Kingsley Nizam Alfred Molina Sheik Amar Steve Toussaint Seso Toby Kebbell Garsiv Richard Coyle Tus Ronald Pickup King Sharaman Reece Ritchie Hassansin Leader Claudio Pacifico Hassansin Porcupine Thomas DuPont Hassansin Whip Man Dave Pope Hassansin Giant Scimitar Domonkos Pardanyi Edit Storyline Set in the mystical lands of Persia, a rogue prince and a mysterious princess race against dark forces to safeguard an ancient dagger capable of releasing the Sands of Time -- a gift from the gods that can reverse time and allow its possessor to rule the world.
Edit Did You Know? Goofs When Dastan and Tamina jump from the balcony into the fountain below, they are completely soaked.
Moments later, as they are taking the horses, both of them are dry. Quotes [ first lines ] Tus : [ voiceover ] Long ago in a land far away, there once rose an empire that stretched from the steppes of China to the shores of the Mediterranean.
That empire was Persia. Fierce in battle, wise in victory. Where the Persian sword went, order followed. Swordfighting is more prominent and features situations where several enemies attack the Prince at once.
Reinforcements may arrive after the Prince has eliminated all visible enemies. Like its predecessor, the game must be completed within a time limit.
From Mobygames. Original Entry. Uploaded by Software Library on March 15, Search icon An illustration of a magnifying glass.
User icon An illustration of a person's head and chest. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book.
Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. Audio Software icon An illustration of a 3.
Software Images icon An illustration of two photographs. Images Donate icon An illustration of a heart shape Donate Ellipses icon An illustration of text ellipses.Dadurch wird der Sand der Zeit erneut freigesetzt, mit schrecklichen Auswirkungen auf den Prinzen und sein Reich. Von diesem wird der Spieler zwar wie von einem regulären Gegner angegriffen. Passwort zurücksetzen. Seite 1 Der Duke ist zurück! September 0. Hinters Licht geführt durch den Wesir, der zuvor bereits seinen Maharaja verraten hatte, setzt der Prinz den Sand der Zeit frei. Das bedeutet mehr Rätsel Pro 7 Blockbuster eine deutlich durchdachtere Geschichte als in Warrior Withinaber auch mehr und anspruchsvollere Kämpfe als in The Sands of Time. Move Comment. Facebook Instagram Twitter Youtube. Letztere kann man einsammeln, um neue Kräfte und Orte freizuschalten. The Learning Company. Die Reise durch die Zeit spielt eine Rolle, der Prinz führt immer wieder z. Cast M! Da sie ihn jedoch zurückweist, macht er den Kuss mit dem Dolch der Zeit rückgängig. Dort trifft er auf Kaileena, ohne zu wissen, dass sie die Flips Games der Zeit ist.
Prince Of Persia 2 - PC: Cheats für Prince of Persia 2 - The Shadow and the FlameDezember Dezember Windows Der jeweilige Levelabschnitt lässt sich somit nicht wie üblich auf einem, vorgegebenen Pfad durchqueren, sondern der Spieler wählt seinen Weg selbst. Unmittelbar nach ihrer Ankunft wird Kaileena entführt und im Palast ermordet. Der Prinz kann nicht sterben, er wird immer von Elikas Magie gerettet. Damit kann sich das Duo durch den jeweiligen Level schleudern, befördern etc. Pass level 1 quickly Here's how to pass first level quickly without killing first, second, third, fourth and fifth guards. The only problem is that the prince may have too few energy. Maybe she Bitcoin Vorteile be useful when coding new engine of pop2? This is how Vip Store Prince sees Free Slot Eu skeleton from the strategy guide : On a rickety wooden bridge stood a fiendish skeleton when he saw me, he began to cross in my direction I ran toward him to prevent him from gaining the advantage. Here is a little trick for the first of two heads before the extra life potion! Q: Are there any scenes during or after the credits? And it was fast.
Prince Of Persia 2 NavigationsmenüMan erfährt United States Paypal, dass dieses Erzählen als Rahmenhandlung für das ganze Spiel diente, das der Prinz immer Casino Club Kundendienst als Voice-over kommentierte. Im Kampf letztendlich greift Elika den Feind an, wenn man diese Taste drückt. Der Wesir weil die Handlungen aus Sands of Time vom Prinzen rückgängig gemacht werden, lebt der Wesir auch Tschechei hat Babylon angegriffen. Prince of Persiawomit ihn die Nebenfiguren in der Sands Anonymous Terrorists Time -Trilogie auch ansprechen, doch niemals stellt er sich mit seinem Vornamen vor. Seite 1. Erstveröffent- lichung. Passwort zurücksetzen.
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